Automatic Translation Stuck at 0% Even with All Settings Enabled

I’m having trouble getting the automatic translation system to work in my Roblox game. I’ve already added all the target languages I want the game to be translated into, and everything is properly enabled. However, the translation progress for all languages remains at 0%. I want to point out that at one point, I deleted the translation table—the one that comes with the warning: “Note: This action is irreversible.” After I did that, no automatic translations have been generated again. I’ve tried re-enabling everything, refreshing, and waiting, but still no progress. Is there something I can do to trigger the auto-translation again, or did deleting the original table break the feature permanently? I’d really appreciate any help or guidance on how to get the translations working again.

If I manually add the text, then yes, it does get automatically translated into other languages. But I believe that with everything enabled, it should automatically detect the game’s texts, right? It’s been days since I activated it.


Hi Lucas!

Thanks for the report, could you provide your universe ID so we can take a deeper look?

Hi a quick follow up wondering whether there’s still issues. If so, can you provide your universe ID for us to further investigate. Sorry for the inconvenience!

sure, sorry it took me a while “86639600250328”

sure, sorry it took me a while, the universal ID you’re referring to — is it the experience ID? If so, here it is: “86639600250328”

Edit - I’ve checked and it appears the issue has been resolved. Just one question — as the automatic translation improves, will the previously captured texts be updated accordingly?

The only problem with automatic translation and text detection is that it ends up adding and translating things that shouldn’t be translated. As you can see in the chat, this part wasn’t supposed to be translated. Is there any way to avoid that?