Automatic UGC accessory scaling is too unpredictable

As a developer it is currently too difficult to properly preview the way a UGC accessory will look when uploaded because of the automatic scaling.

Here is an accessory in my studio place (applied using Humanoid:AddAccessory()):
image

Once I uploaded the item and previewed it on the site it looked like this on my avatar:
image

Even after reuploading the item twice I still haven’t been able to correct this issue, and constantly reuploading accessories is expensive. Please add a way to properly preview the way an accessory will look before paying for an item upload.

20 Likes

I would also love to see a “Preview” button for classic shirts, classic pants, and classic t-shirts as that also costs robux to upload and when it looks bad after uploaded you have to keep spending robux until all issues are fixed.

7 Likes

You can upload the image to studio and make a shirt instance on a rig with the textureid set.