AutomaticCanvasSize breaks when content has a TextLabel inside

I’ve noticed this bug where having a TextLabel in a button, that the ScrollingFrame does not adjust its contents


ScrollingFrame bug repo.rbxm (13.0 KB)

EDIT Upon further testing, it seems to be due to AnchorPoint?? If you set it to 0,0, it works as expected. This surely can’t be intended behaviour… I don’t if it’s throwing off AbsoluteSize calculations/etc. But I should be able to use AnchorPoints on content inside ScrollingFrames

Expected behavior

ScrollingFrame should automatically scale

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