When using UIPadding inside a frame with AutomaticSize X enabled, if the frame reaches the screen border, it becomes messy.
If I remove UIPadding, the problem doesn’t happen:
Repro
Open this sample project (same of the gif above): AutomaticSize.rbxl (24.0 KB)
Hi @rogeriodec_games - no news yet, although from what you’ve reported, it certainly looks like a bug and something that we will investigate. We’re currently working our way through the Automatic Size beta bugs and this report is in our list