Reproduction Steps
AutomaticSize for Frames and other UI instances works as expected in Studio, but not in Player.
This has periodically happened during the past 12 months (we’ve noticed it ~4 times). Although it’s been somewhat quickly addressed in the past, something is clearly not getting tested properly before being pushed to production. I’ve privately attached relevant examples to this post and can privately provide our game link if necessary.
Specifically happening on both Windows and MacOS, iOS seems to work
Expected Behavior
AutomaticSize for Frames should function in Roblox Player
Actual Behavior
AutomaticSize for Frames does not function in Roblox Player
Issue Area: Engine
Issue Type: Display
Impact: Very High
Frequency: Constantly
Date First Experienced: 2023-03-08 11:03:00 (-08:00)
A private message is associated with this bug report