Hello everyone,
I’ve been working on a project that involves a lot of animations, and I’m finding it tedious to publish each animation one by one through the Roblox Studio interface. I’m wondering if there’s a way to automate this process using code.
Here’s what I’m looking for:
- A way to publish a KeyframeSequence object to an Animation object using code.
- A way to set the Animation object’s group name and obtain its ID using code.
- A way to assign the ID to a StringValue object within the same Roblox place.
I’ve looked into the Animation Editor API, but it seems that it doesn’t allow for publishing animations from code. I’m wondering if there are any other APIs or methods that can help me achieve this.
Any help or suggestions would be greatly appreciated. Thank you!