[Available] Experienced Roblox Developer | iSharkJaw

[Available] Experienced Roblox Developer | iSharkJaw

About Me

Hello, I’m iSharkJaw! I have been creating on Roblox for more than 8 years. I do scripting, building, and graphic designing! As a player and a developer, I always ensure that my work has a good and friendly user experience. I’ve made some games before however, I’m looking for big games and teams to work at.

Over the years, I’ve worked on a variety of projects, ranging from popular city roleplay games to standalone avatar experiences. I specialize in building systems that perform well under high player counts and complex game logic.

My Experience & Projects

Vancouver, British Columbia | Former Developer

  • Contributed to the development and maintenance of this popular roleplay/city experience.
  • Engineered secure backend systems to manage player data persistence, utilizing DataStoreService with proper caching and error handling to prevent data loss.
  • Developed custom interactive UI components for various roleplay mechanics, ensuring smooth client-server communication and immediate visual feedback.
  • City of Vancouver | Play on Roblox
Screenshots




Test Out Clothing | Creator & Lead Developer

  • Designed and programmed an interactive avatar outfit testing experience from the ground up.
  • Successfully scaled the game to handle high player traffic, achieving over 200,000 visits.
  • Implemented efficient UI/UX and client-server communication for a seamless try-on experience.
  • Test Out Clothing 👔 | Play on Roblox

Multiple Projects & Systems

  • Over the years, I’ve developed a wide range of mechanics, custom systems, and UI frameworks for various genres.
  • Designed a modular inventory and equipment framework utilizing Object-Oriented Programming, allowing for easy addition of new items without rewriting core logic.
  • Built custom movement controllers and hit-detection systems relying on efficient spatial queries and raycasting.

Technical Skills

  • Disciplines: Scripting (Luau), Building, Graphic Design
  • Roblox API: DataStoreService, MemoryStoreService, Raycasting, Client-Server Networking, RunService optimizations
  • Tools: Rojo, VS Code, Git, Photoshop/Blender, AeroFramework

Availability

I am available for 20 hours per week. My schedule is flexible, and I can dedicate consistent time to long-term or short-term projects.

Payment

Prices are negotiable depending on the scope, complexity, and timeframe of the project.

  • Preferred methods: Robux (Group Funds or DevEx equivalent).
  • I prefer per-asset/per-system pay for smaller tasks, and hourly/monthly for long-term studio contracts.

Contact

You can reach out to me here on the Developer Forum.

Thanks for reading! I look forward to working with you.

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