[Available] Experienced Roblox Developer | iSharkJaw
About Me
Hello, I’m iSharkJaw! I have been creating on Roblox for more than 8 years. I do scripting, building, and graphic designing! As a player and a developer, I always ensure that my work has a good and friendly user experience. I’ve made some games before however, I’m looking for big games and teams to work at.
Over the years, I’ve worked on a variety of projects, ranging from popular city roleplay games to standalone avatar experiences. I specialize in building systems that perform well under high player counts and complex game logic.
My Experience & Projects
Vancouver, British Columbia | Former Developer
- Contributed to the development and maintenance of this popular roleplay/city experience.
- Engineered secure backend systems to manage player data persistence, utilizing DataStoreService with proper caching and error handling to prevent data loss.
- Developed custom interactive UI components for various roleplay mechanics, ensuring smooth client-server communication and immediate visual feedback.
- City of Vancouver | Play on Roblox
Test Out Clothing | Creator & Lead Developer
- Designed and programmed an interactive avatar outfit testing experience from the ground up.
- Successfully scaled the game to handle high player traffic, achieving over 200,000 visits.
- Implemented efficient UI/UX and client-server communication for a seamless try-on experience.
- Test Out Clothing 👔 | Play on Roblox
Multiple Projects & Systems
- Over the years, I’ve developed a wide range of mechanics, custom systems, and UI frameworks for various genres.
- Designed a modular inventory and equipment framework utilizing Object-Oriented Programming, allowing for easy addition of new items without rewriting core logic.
- Built custom movement controllers and hit-detection systems relying on efficient spatial queries and raycasting.
Technical Skills
- Disciplines: Scripting (Luau), Building, Graphic Design
- Roblox API: DataStoreService, MemoryStoreService, Raycasting, Client-Server Networking, RunService optimizations
- Tools: Rojo, VS Code, Git, Photoshop/Blender, AeroFramework
Availability
I am available for 20 hours per week. My schedule is flexible, and I can dedicate consistent time to long-term or short-term projects.
Payment
Prices are negotiable depending on the scope, complexity, and timeframe of the project.
- Preferred methods: Robux (Group Funds or DevEx equivalent).
- I prefer per-asset/per-system pay for smaller tasks, and hourly/monthly for long-term studio contracts.
Contact
You can reach out to me here on the Developer Forum.
Thanks for reading! I look forward to working with you.




