To some players it will appear as if an avatar has died - their limbs fall apart and they lie on a heap.
To other players and the player whose avatar it is the avatar has not died - they can still move or play. To the clients where the avatar appears dead it is as if the player is invisible
This only happens exactly in this part of the game, it seems something related to physics, In the image below are the spins where the bug occurs
Below is the script that makes the player die when he touches the spin
for _, part in CollectionService:GetTagged("KillBrick") do
part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent.Humanoid.Health = 0
end
end)
end
I found a topic from 2018 with the same problem, but there is no solution