Avatar editor in mobile app and UWP app are unreasonably laggy

I run the Roblox app on a Pixel 8 Pro. This is a modern phone and should be able to run the app at >30 fps very reasonably. I am also using very modern laptop and desktop computers.

In all three of these environments, the avatar editor in the mobile app or UWP app is an unresponsive and uncomfortable experience. Every single click or tap is accompanied with choppy or delayed UI feedback, or a lag spike. Given that we are now multiple avatar features ahead of the web experience on desktop with no changes to web in sight yet, this is not great. Every time I click on anything at all in the app, particularly the avatar editor, I want to blink to buffer out the frame drop. This is not what I want the default experience to be like if we are moving away from the web avatar editor.

These are captured from my laptop, which is a decently modern machine and above spec of what the average user would have.

Isn’t the point of the lazy-load animation on all of these results to allow things to be loaded asynchronously, instead of blocking the whole UI layout?

microprofile-20241118-001701.html (7,2 MB)

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Thanks for the report! We’ll follow up when we have an update for you.

I have created a bug report for this issue too, however it still didn’t even get a knowledgement post about it being filed in the internal database. Although I’ve specifically reported it affecting Mobile (because it lags the most in there), it does also affect the desktop and UWP apps to a lesser extent.

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