Avatar Importer Meshs Getting Small When Imported

So I tried to import a rigged tank track with mesh importer and avatar importer, but when it gets into Roblox Studio it becomes very small(Every mesh becomes 0.01 on each axis). I tried to increase the tracks scale on export but it didn’t work. Does anyone know how to fix this because there is no information about the parts getting smaller.
Desktop Screenshot 2022.07.25 - 02.26.39.44

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Yea this happens to me too. It’s most likely a problem on Roblox’s side. When I import meshes I just make them bigger to fit the size I need.

I solved it, the problem is that I use a path to make track and Roblox can’t import the path. So it broke all the parts. When I deleted the path and uploaded the track, the problem fixed.