Avatar Importer neglects animated Scale

Reproduction Steps

Avatar Importer correctly induces Bone’s Translation and Rotation, but forgoes Scale (Custom Avatar option):


Expected Behavior

My character should bounce on his elastic bouncy ball.

Actual Behavior

The ball and other characters are rigid, because the bones Animate their Scale property for the effect in Blender.

Issue Area: Studio
Issue Type: Other
Impact: High
Frequency: Constantly
Date First Experienced: 2022-08-17 00:08:00 (-04:00)
Date Last Experienced: 2022-08-17 00:08:00 (-04:00)

1 Like

We don’t currently support scale changes in animations for custom or r15 avatars unfortunately.

We will keep this request in mind for the future, thanks for letting us know!

2 Likes

Moved this to #feature-requests:studio-features !