Avatar Inspect Menu does not display Moods

Currently, the Avatar Inspect Menu does not display equipped Mood animations.

Moods are a special type of avatar animation asset that are included with all bundles that include a Dynamic Head asset.

Any time you open the Avatar Inspect Menu, whether it be through the standard Roblox escape menu, through the Avatar Context Menu, or through an API such as GuiService:InspectPlayerFromHumanoidDescription(), any equipped Moods on the avatar will not be shown.


Repro

Here is a simple repro place showcasing this bug.
AvatarInspectMoodsRepro.rbxl (81.5 KB)

This dummy is wearing the Dynamic Head and Mood included in the “Stevie Standard” bundle. You can interact with the dummy to inspect its HumanoidDescription. The Mood is not shown in the Avatar Inspect Menu UI.


Expected behavior

The Avatar Inspect Menu should display all assets that a user is wearing, including Mood animations.

2 Likes

Thanks for the report! We’ll follow up when we have an update for you.

@xyrafrost this thread is older than 1 year old. Is this issue still reproducible and relevnat or have this been inadvertently fixed.

Yes, this is still an issue.

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Hi, Avatar Inspect Menu had a major update recently - are you still experiencing this issue with the new menu?

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Well, instead of displaying individual parts of a bundle, now the menu just displays the bundle that all associated items are included in. This wasn’t the case when I made this report.

But, this new logic isn’t working with moods, so if you have a mood equipped, it won’t try to grab the bundle from the mood; instead it tries to grab the bundle from whatever Dynamic Head asset you have equipped.

This typically shouldn’t matter since moods and Dynamic Heads are usually associated with the same bundle, but, it’s possible that you could be using a Dynamic Head from one bundle, and a mood from another bundle, and the mood’s associated bundle wouldn’t be displayed in this case.

I feel like this might be intentional though. This report was more relevant when the menu actually displayed all bundle parts separately.

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Got it, thanks for the response! And yes, this is intended behavior with the new menu, so I’ll close out this ticket

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