Avatar Texture Quality Extremely Low in Studio

I am a UGC Creator on Roblox and I keep most of my accessories inside of one place. This means I have hundreds of humanoids all wearing accessories. This has not been a problem until recently, all of my textures become extremely low resolution after a few seconds of using Roblox Studio. I originally thought this was due to the number of humanoids in my experience, but after clearing out most of them, I am still experiencing this problem.

Texture directly after opening the place in Roblox Studio:
image

Texture a few seconds after opening the place in Roblox Studio:

Once the accessory lowers its resolution, it never goes back to the original texture quality. It is important for me to quickly preview how accessories look on a humanoid.

System Information:
OS: Windows 11
CPU: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx
GPU: Nvidia GeForce GTX 1050
Memory: 16 GB

Beta Features:
Assistant Preview
Dragger QOL Improvements
EditableImage and EditableMesh
Face Capture
Gamepad Emulator
Import Queue
Improved Constraint Tool
Improved Mass Properties
Live Animation Creator
Multilayer Wrap Fix
Preffered Text Size Setting
Scripts Are Non-Strict By Default
Texture Generator
UIDragDetectors
Updated Roblox Controls
Video Uploads

Expected behavior

Accessories should render at their full resolution on an avatar (256x for SpecialMesh accessories).

A private message is associated with this bug report

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Also, it happens in several games, maybe it is intentional, but the accessories don’t return to their original texture.

I suppose Roblox lowers the resolution, but logically it should back?, with clothes too, and sometimes it disappears.

This is just an acknowledgment announcement!

We’ve filed a ticket into our internal database for this issue, and we will update you when we have further information!

Thanks for the report!

1 Like