Avatar type not working as intended

This might not be the right category to post this, if it’s not, please let me know

I’m making a game where the characters are supposed to be R6 only. I have set the game settings’ avatar type and animation to R6 and standard respectively, however, despite the game settings forcing the characters to be R6, I seem to spawn as R15.

For some reason though, it works fine in the actual game. This bug mainly occurs in the studio/play test.

Now of course, I could be just playing it from the website and avoiding it altogether. But, the game’s still in development and I make changes very often, therefore, its frustrating for me to publish the game over and over again and play the game from the website.

I would appreciate if someone would guide me through this problem.