Sooo i added places to my Roblox Game to teleport my players between big areas… and well the player count is on average like it should be, but my average playtime did drop by 25%… and i was going through my dashboard to find maybe different measures that balance the lower average time (more visits because of teleport) but that wasnt there either
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Hi Barbia:
The change you show there is expected because that is our legacy average session time at Place level. So it is showing the result for your root place and since you add more teleport between different places in your experience, average time for root place will drop.
You could check our new Engagement page and it has the average session time at experience level.
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