My game only has an average play time of 2,5 minutes.
Should i add more features that keep the player occupied, or do you think players are leaving because of tedious game design?
I have heard that the inventory isn’t nice to use, so i am thinking of implementing an autocraft feature.
I was also thinking of add minigames or crates that you can buy for more resources.
Any feedback is highly appreciated.
i’m sure it’s not that hard, but players just want to jump right in and start lagging the game. maybe you can go through with your autocraft feature, which would shorten the tutorial.
Thank you.
I felt very unsure about the tutorial. I will try to make a new one, with simpler explanations and i will also try to make it more fast paced.
I have also thought about adding quests, as the players don’t really have something guiding them afterwards.