Hi everyone,
I’m currently working on a game where players sit in a seat, but I’m facing an issue when they enter first-person mode. Right now, when the player moves their mouse, both the character and the seat rotate 360 degrees. However, I want only the player’s upper torso and the head to move while keeping the rest of the character and the seat stationary.
I haven’t tried any solutions yet, but I’m using an open-source dynamic camera script that I found on YouTube. I’m not sure if it’s causing the issue or if I need to modify something else.
Does anyone know how to prevent the whole character and seat from rotating while still allowing the player to look around in first person? Any help would be appreciated!
this is the script that i used :