I was wondering if there is any easier and more compact way of handling game services to “GetService Stairs”
local RunService = game:GetService("RunService");
local TweenService = game:GetService("TweenService");
local ServerStorage = game:GetService("ServerStorage");
local PhysicsService = game:GetService("PhysicsService");
local ContentProvider = game:GetService("ContentProvider");
local CollectionService = game:GetService("CollectionService");
local ReplicatedStorage = game:GetService("ReplicatedStorage");
local ServerScriptService = game:GetService("ServerScriptService");
If the Service is already in the Explorer (ServerScriptService,ServerStorage,RepicatedStorage) you don’t have to call game:GetService() for those since they already have been created.
If you want to make this more compact then you should just not save variables for each service. I think most people just do this to make their code easier to read.