I am building an auditorium and currently working on the floor. I have a textured part that I want to meet with another part at an angle. Here is an example:
However, as can be seen, the textures overlap, which I do not want.
I have tried using the Gap Fill plugin. It connects the parts cleanly, but does not use the texture:
You could try to use gap fill and create a triangle between the two parts. This will prevent overlapping but the texture won’t be perfectly aligned. I don’t know how your gap fill isn’t using the texture. Maybe the parts are super thin or you have the texture on the wrong surface?
If you want it perfectly aligned I recommend unioning or using mesh parts.
I have an idea that can also be useful for overlapping parts. I saw this on a video before.
You can try to change one of the part position’s on the Y axis by 0.0001. In that way, tha texture will stop overlapping and you won’t notice any difference between the postion of both parts