Learned how to use the MoveDirection property of the humanoid, made this very cool skill
Felt like sharing it with everyone
Noice. Keep up the good work! ![]()
yooo what the heck that is ASBOSLUTELY Sick it happens so fast i didnt even know what happened
Could you explain whats actually happening though?
Whenever i press Q, the LocalScript reads the MoveDirection property, multiplies it by 20 (for 20 studs) and adds it to the HumanoidRootPart position
The decoy left behind is a copy of the player’s body, fades away with TweenService to avoid lag
That actually looks really cool! Keep up the good work! ![]()
Looks really cool! Nice work. ![]()
Ohh that makes alot of senseeee dude thats really sick I love it
Is this gonna be in a game? Cause I would play it.
I one hundred percent agree! I often wonder if the great scripters will release their games or just keep on flexing on us lol!
Probrably
I dont have any games to put it in (yet)
Soon there may be ![]()