Learned how to use the MoveDirection property of the humanoid, made this very cool skill
Felt like sharing it with everyone
Noice. Keep up the good work!
yooo what the heck that is ASBOSLUTELY Sick it happens so fast i didnt even know what happened
Could you explain whats actually happening though?
Whenever i press Q, the LocalScript reads the MoveDirection property, multiplies it by 20 (for 20 studs) and adds it to the HumanoidRootPart position
The decoy left behind is a copy of the player’s body, fades away with TweenService to avoid lag
That actually looks really cool! Keep up the good work!
Looks really cool! Nice work.
Ohh that makes alot of senseeee dude thats really sick I love it
Is this gonna be in a game? Cause I would play it.
I one hundred percent agree! I often wonder if the great scripters will release their games or just keep on flexing on us lol!
Probrably
I dont have any games to put it in (yet)
Soon there may be