Background Blur

How can I create a blur effect that blurs the entire screen besides the character?
I am making a character customization system and would like the background to be blurred but obviously not the character (since you wouldn’t be able to see the customizations)

I have searched through the dev forums and Google, and yet I cannot find anything like this.

Check out the depth of field effect.

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I have already tried this; I can’t really figure out how to make it blur, though. In my testing, I have noticed literally zero differences with or without the depth of field. Thank you for the response, but could you please explain a little bit further on how to create the effect that I am looking for? I apologize if I am just being incompetent. Thank you, Builder.

Apologies, here are some things to check for:

  • The effect should be parented to Lighting or Workspace.CurrentCamera (the local player’s camera).
  • File > Studio Settings > Rendering > Performance > Editor Quality Level needs to be Level 16 or greater.
  • If you’re testing in-game, your graphics quality should be 8+.

You might try these properties for your use case:

  • FarIntensity = 1
  • FocusDistance = 0
  • InFocusRadius = 15 (depends on how close the character will be to the camera)
  • NearIntensity = 0
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Thank you! Now I can see how this would work. I have never dealt with lighting or rendering in studio, so I never even knew that setting existed. What if the players’ graphics settings are lower than 8? How could I create the same effect with lower graphics quality? If you know how to do that and don’t mind spending more time answering my apparently simple questions I would appreciate it very much. Thank you!

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Unfortunately, I’m not aware of an equivalent method. However, if your main goal is to isolate the player against any background, an Atmosphere might suffice.

Here’s a comparison at the lowest graphics setting:

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Oh, ok thanks! That is also very helpful information. Thank you so much for all of these responses.

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