yoo so I got a simple script here that plays background music
while true do
for i = 1,#script:GetChildren() do
local sound = script["background_action_music"..i]:Clone()
sound.Name = "BGM"
sound.Parent = workspace
sound:Play()
sound.Ended:Wait()
sound:Destroy()
end
end
problem is just as soon as i use another sfx the music volume is SIGNIFICANTLY lower and just stays like that you can hear it in the video, starts out loud, after 1 sfx its super low, not sure if this is just a bug or somethin with properties? alongside this my memory is 2k+??? in live game it’s like 500, is it just the loop or whats wrong here, I got no plugins enabled and didn’t mess with studio settings…