Just wanted some quick feedback, Im working on a custom character and I saw I had a bunch of extra “material” so I stretched out the torso a bit so the hands are level with the hips but now its not looking right to me so before I rig it all together I wanted some feedback, In red is the original and yellow is the stretched version
Now Im not sure if the whole this looks wrong or if Im overthinking it
If you’re going for a more humanoid look, I’d suggest making the legs longer in proportion to the arms or to make the hands lie slightly below the hips like in the red version.
I think the red one looks more natural. It’s fairly rare that the torso is as tall as the yellow one is relative to the legs - especially as I’d consider both spheres to be part of the torso measurement.
I’d stick with the red, but the yellow isn’t completely unfeasible if you personally prefer it.
What do you mean by the extra material that drove stretching out the torso?
oh I just had like a whole extra studs worth of the middle segments so I stretched it out to see how it would look but yeah I might just work on the middle parts individually instead of just doing the whole thing