Bad performance with moving/unanchored Cars

Hey i hope i’ve choosen the right Topic,
uhm so i’know that moving/unanchored parts are really destroy the performance of a Game but with Cars there is no other methode to unanchor if the Player want to drive them.

So, already have made a script to anchor Cars while the player is out of them but now i need help to improve the performance while the player is driving the Car.

All my Cars use A-Chassis.

Please don’t judge my english xd.

I’m thankfull for any help, Tip!

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I’d say this would belong in #help-and-feedback:game-design-support, but that’s all good.

If anchored vehicles are left by the player, then there wouldn’t be a purpose for them to be kept in the workspace.

I’d recommend deleting the vehicles which aren’t being used by a player after they step out of the car after a certain amount of seconds.

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You should give the player full net to the car

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