BadgeService rising ping to 1500ms


(Same in developer dashboard)

Recently i made a game, and i’m using BadgeService. It seems to work in a weird / buggy way. As you see in the photo its the avg. server ping with the BadgeService requests.

In the newtork tab in the Developer console i saw 2K requests for BadgeService (i couldn’t take photo)

This is the error analytics in the Developer dashboard.

I hope roblox staff can look deeper in this issue

This is my script

1 Like

ROBLOX is currently down, so wait and test when ROBLOX is back up

ROBLOX seems to be down rn, try it in a bit.

this issue started 2 weeks ago, it isn’t recent also this photo was 2 days ago

boosting this post

Tried just rewarding the badge without the pcall or without checking if they already have it?

i showed you the scripts it checks if a player has it in a pcall

Have you tried WITHOUT it though?

yes, still my game ping is 1500ms

just look
image

I just solved it, there was 3 scripts that my friend added to parts, without debounce, and without :UserOwnsBadge. Which caused the BadgeService to skyrocket with requests.

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