I don’t usually use BadgeService, but today when checking up on the UserHasBadge method, I noticed something strange
Originally, this method did not explicitly require the player to be present in the game.
The reason this method is still useful even today, is that you can check if a given user owns an asset without them being present in the game - which was the case up until now.
It would be nice if the behavior could be changed back, so this method is still of use in some cases (such as checking if a game creator owns a given model before proceeding with some code)