Baked texture problem

I made this gun on blender and baked the texture, i published the texture onto roblox as a decal and then tried placing the texture on the gun but it dosen’t appears as it should be.

This is how it’s suposed to be

but this is how it looks like in roblox studio

Make sure you export the mesh from Blender AFTER you have finished your UV image. Reload your mesh in studio and it should work.

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^ and make sure at the export>Geometry>Include Uvs is turned on.

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If you made the texture, go to the the first part of Blender which I believe it’s called Layout and then what you are going to do is press Z and select Material preview.

If you’re seeing the texture with Material Preview, export the mesh as FBX and in Roblox Studio, export in assets management in the bulk button. Import all, insert with location and there

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thanks guys, already solved the problem, all i had to do was join the parts togheter on blender lol.

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