Hey everyone, I’ve been messing around with textures in blender and I’ve realised baking textures and importing them into Studio is a great way to get realism. I’ve looked at many showcases and I was wondering how I would go about getting the lighting effects that I’ve seen. (Credit to respective owners).
https://www.roblox.com/games/2699195685/Afternoon-Glow
https://www.roblox.com/games/3643986083/Industrial-Living-room
I’ve been working on baking a rather large building in blender and due to its large tri count, it takes quite a long time to bake each object individually and then import, is there a quicker way to bake scenes than having to bake each object individually in blender, e.g. any optimisation options?
Any tips would be greatly appreciated.