Balancing types of material ingame?

I’m currently in a dilemma. It seems that I can’t find the perfect balance of smoothPlastic vs different types of materials. I want a simple/somewhat low poly game, but still have materials ingame.

Current:

Ahhh, my fellow Robloxain

You are doing good!!!

Then thing is for your simple game I would recommend to brighten the grass, it would make The Low Poly Aesthetics Bright Up!

And the Materials are good!!!

And everything else looks fine, if something’s bothering you, another thing you could try is, to add a skybox!!

Now also, maybe try and ad some rocks, maybe along the paths or something, and try and get a cartoony brown for the “ROAD”!!!

This would make it more of The Low Poly Aesthetics!!!

And the only textures I would use in low poly is, mental, SmoothPlastic, and Concrete, Wood and Wooden Planks!!!

3 Likes

@oceandragon25 Said some pretty good things already, i recommend to make your trees maybe a bit more detailed so you don’t need to use any materials/textures. The Zara Larsson event had a good mix of textures and no textures i believe so if you are still able to play that event game i’d recommend to check it out and maybe get some inspiration. :slight_smile: Looks definitely good so far!

1 Like