spvcta
(spec)
October 15, 2024, 6:50pm
#1
Hi, I have a script to modify the texture of a ball, however when i modify it:
game.Workspace.Ball.Mesh.TextureId = "http://www.roblox.com/asset/?id=" .. 17548576212
However, when i set it manually:
And its the exact same thing i set in the script…
Any help would be appriciated, thanks!
1 Like
tried only setting it to “rbxassetid://17548576212”?
1 Like
spvcta
(spec)
October 15, 2024, 6:51pm
#3
yea, and it doesn’t load either
and in your explorer when you look at the textureID, it is blank?
spvcta
(spec)
October 15, 2024, 6:51pm
#5
no, its the value i set it to in the script
interesting so it’s setting just not loading then, are you doing this on the client or the server?
spvcta
(spec)
October 15, 2024, 6:53pm
#7
on the client, i also tried on the server and the same results
try just quickly pasting this in your code
--debug
while true do
game.Workspace.Ball.Mesh.TextureId = "rbxassetid://17548576212"
task.wait(2)
end
let me know if it updates after a few loops, and have you made sure there’s nothing that could be overriding the textureId of the special mesh such as a mesh part’s texture or such
spvcta
(spec)
October 15, 2024, 7:00pm
#9
the texture id is still not loading, and theres nothing overriding it
there seems to be an error in your texture, you are applying “17548576212” while your texture is “17548576162”
(differing in the last 4 digits)
may you see if this is your issue?
1 Like
spvcta
(spec)
October 15, 2024, 7:15pm
#11
it is not different, and when i tried making it the same it still wont load
“6212”
“6162”
it is different, anyhow what script type are you currently using local or server and where is it parented to so we can check ensuring that it’s executing off the list
spvcta
(spec)
October 15, 2024, 7:25pm
#13
oh yea i noticed that too, tysm bro
1 Like
have fun keep hussling n improving og>!
1 Like
system
(system)
Closed
October 29, 2024, 7:28pm
#15
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