Product: Banner Notify | Best Way To Notify!

If I dont pass a player will it send to all players in the game?

(post deleted by author)

make the testing grounds uncopylocked

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the player argument is only required if you required the module on Server. Not supplying a player will return an error.

is there a way we can make it send to all players while doing on server?

you can do is:

for i, plrs in pairs(game.Players:GetPlayers()) do
     module:Notify("This server is shutting down", "This server is not up to date!", "rbxassetid://11430238660", 10, plrs)
end
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the thing is this ui uses SizeConstraint and it will not scale whether i like it or not even the autosize is on by X

Can we use this for giving hints and stuff?

what do you mean by hints? i assume you can

uuhhh it’s supposed to be for notifications and i’m using it on flee the mall for hints to complete endings

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yes sure you can! i used it as as hints as well

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This is a really nice module! It would be cool if we can edit the time of sizing tween when the notification appears.

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is it somehow possible to make it appear for everyone in the server?

This question was already answered in this reply.

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oh i never noticed that, sorry

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Where did you find these types of icons?

here:

I :clap: absolutely :clap: love :clap: it! :clap:

Already using in my game.

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Hi! Is there any way to notify only one player? Thanks! nvm fixed

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Can you descript it more? i dont seem to understand