Product: Banner Notify | Best Way To Notify!

This is a really nice module! It would be cool if we can edit the time of sizing tween when the notification appears.

1 Like

is it somehow possible to make it appear for everyone in the server?

This question was already answered in this reply.

1 Like

oh i never noticed that, sorry

1 Like

Where did you find these types of icons?

here:

I :clap: absolutely :clap: love :clap: it! :clap:

Already using in my game.

1 Like

Hi! Is there any way to notify only one player? Thanks! nvm fixed

1 Like

Can you descript it more? i dont seem to understand

He means if there’s a way to only notify a single person

1 Like

Well the normal behaviour of the Notification is focused on one client. [wrong person that i replied to]

2 Likes

by one client you mean one player?

1 Like

Its a good community resource, could be better though!
Keep up the good work!

1 Like

Sorry for the bump, but can you make a module for the settings provided below?

but that is a great notification system! has been using it for my plugins

Thanks for bumping though it motivates me to update this product again!

previeww

1 Like

tbh could have been done before with automatic size but nice stuff.

would be cool if it was made like the actual Roblox ones as well.

Actually it was done with Automatic Size, but I had to a lot of things such as Scale to Offset, Dividing Components into little Frames and so much more… not recommended to overdo the notification as the background kinda get distorts if too big…

2 Likes

I love your UI design, beautiful work! will definitely be using this.

1 Like

Banner Notify 2.0 Update! :bell:


1: Longer Notifications!

Now, you don’t have to worry about summarizing your notifications cause the Banner Notify 2.0 got your back. It will automatically resize base on your text length!

2: Configurations

…is tha- …is that a yellow background color? Wrong! That’s beige still you can now edit the Background Color, Transparency and Content Color, Transparency upon calling the function BannerNotificationModule:Notify().

How’d that work?

In your script create a variable for a table. You can name it whatever you like;

local configs = {
	.3, 							-- Background Transparency
	Color3.fromRGB(0, 0, 0), 		-- Background Color
	
	0, 								-- Content Transparency
	Color3.fromRGB(255, 255, 255), 	-- Content Color
}

that’s the default configuration and this is where you put that…

BannerNotification:Notify("Red Alert", "An error occurred!", "rbxassetid://14202377967", 5, configs)

There in the 5th arguments! This is optional if you don’t provide one the notification will be the default look.

What if I only want to provide the Content Color?

You can just nil off the other ones like this;

local configs = {
	nil,
	nil, 	
	nil,
	Color3.fromRGB(255, 255, 255), 	-- Content Color
}

3: Smoother Exit Animation

Recordings became ugly bc of gif compressions :tired_face:

New:

Old:

Watch the two clips together, and notice the 2 have different collapsing animation. The New one, once the notification above collapses it will smoothly hover back to the same position as the previously collapsed one. The Old one however kind of jumps back to the position, you know it’s small addition :stuck_out_tongue_winking_eye:




9 Likes

In version 2.0, you can now provide configuration table, it consists of Background Color/Transparency and Content Color/Transparency in that way you can now make every notifications unique!

1 Like