As a Roblox developer, it is currently too hard to test my game with the Roblox app in phone, cause my phone has a low capacity of memory, and Roblox is a lot for the phone, so i thought about a special app like “Unity3D”, which is a bare-bones player designed exclusively for testing games and nothing else.
You can connect your PC to your Phone and when the app starts the PC will get a request to send the game to test in your phone. If you press Play Test, the phone will say: “Loading game” and it will run to test your games in a real phone. On your computer you can edit the game and all that, but when you press play, the window where it is supposedly played will not be displayed, instead, on your phone it will start loading the place and you can play the game and try it on mobile.
If Roblox is able to address this issue, it would improve my development experience because it would be faster to try a phone game than publish it and play the game, and my phone has a very low capacity of memory. Since the app is made to test the game, nothing more, it should be smaller, which gives me free storage capacity to install other stuff.
Sorry by my grammar, but i would like that Roblox add this feature, thanks.