I’ve came back to this project of mine from last year and had made some decent progress so I thought I would share it.
The goal of the game is simple: stop the enemies from reaching the end of your base.
However, this is unlike other tower defense games, the path the enemies take is entirely due to how you decide to construct your base. You can reroute the enemies and upgrade towers or traps to stop enemies from reaching the end.
The game is obviously not in a finished state but any questions or suggestions are welcome.
Let me know what you think so far!
Been a while since I last chatted here, time to boost these underrated posts
This looks really incredible! I love how the “Build” style is taken in a top-down camera perspective, kinda like a Flash Tower-Defense game when creating your towers!
I can’t wait to see more on the progress of this game!