PitchEvents.Throw.OnServerEvent:Connect(function(plr,mousepos,force)
Ball.Parent = game.Workspace
Ball.Handle.CFrame = CFrame.new(game.Workspace[Plr.Name]["Right Arm"].Position, mousepos.LookVector * force)
Ball.Handle.Velocity = mousepos.LookVector * force
Clicks = 0
end)
So i have a ball pitching script and it just stays on the right hand