Baseplate Texture Overlapping with the Parts

I added a grass texture in the baseplate, im attemping to add some paths over the baseplate, this paths have a Y size of 0.1.

The issue is that all the parts on the Baseplate that have less than a 1 Y Size, are overlapping with the Baseplate Texture once i move the camera away.

Path when i move the camera away
top

Path over the Baseplate
fLOR

Tried adding 0.1 a lot of times to the path size, and it only works till the part size reaches 1, but 1 is a big size that i dont want for the paths.

2 Likes

Set it to 1 and put its Y Position to -0.45

Didn’t work, seems that the part needs to be of y size = 1, with the bottom over the baseplate to the top
Scren

Why don’t you delete the Baseplate and replace it with a part? That might work

Didn’t work
PATH

I don’t know what else you could do sorry…

1 Like

From my knowledge this is not fixable, this is just a roblox studio (or in general roblox), graphical error.

1 Like

I ran into this issue too but I fixed it by using a MaterialVariant instead of a texture, try that.

2 Likes

Either use a custom or default material, as has already been mentioned, or carve grooves into the baseplate using negates, so that there isn’t any texture below the paths to leech out from underneath.

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