need help with a plugin on basic admin, how can I input this?
local MinimumRank = 50 --REPLACE 254 WITH THE MINIMUM RANK ID TO USE THE DOOR COMMANDS
local Door1 = game.Workspace.Door1
local TweenService = game:GetService("TweenService")
game.Players.PlayerAdded:Connect(function(Player)
Player.Chatted:Connect(function(Message)
if Player:GetRankInGroup(GroupId) >= MinimumRank then
if Message == ":opendoor" then
local Door1Tween = TweenService:Create(Door1, TweenInfo.new(1), {Position = Door1.Position + Vector3.new(0, Door1.Size.Y, 0)})
Door1Tween:Play()
elseif Message == ":closedoor" then
local Door1Tween = TweenService:Create(Door1, TweenInfo.new(1), {Position = Door1.Position - Vector3.new(0, Door1.Size.Y, 0)})
Door1Tween:Play()
end
end
end)
end)`
this is the script which isn’t working, doesn’t show any errors
local Plugin = function(...)
local Data = {...}
-- Included Functions and Info --
local remoteEvent = Data[1][1]
local remoteFunction = Data[1][2]
local returnPermissions = Data[1][3]
local Commands = Data[1][4]
local Prefix = Data[1][5]
local actionPrefix = Data[1][6]
local returnPlayers = Data[1][7]
local cleanData = Data[1][8] -- cleanData(Sender,Receiver,Data)
-- Practical example, for a gui specifically for a player, from another player
-- cleanData(Sender,Receiver,"hi") -- You need receiver because it's being sent to everyone
-- Or for a broadcast (something everyone sees, from one person, to nobody specific)
-- cleanData(Sender,nil,"hi") -- Receiver is nil because it is a broadcast
-- Plugin Configuration --
local pluginName = 'opendoor'
local pluginPrefix = Prefix
local pluginLevel = 2
local pluginUsage = "" -- leave blank if the command has no arguments
local pluginDescription = "Opens TC doors."
-- Example Plugin Function --
local function pluginFunction(Args) -- keep the name of the function as "pluginFunction"
local Player = Args[1]
if Args[3] then
local Victims = returnPlayers(Player, Args[3]) if not Victims then return end
local combinedVictims = ''
local GroupId = 5620403 --REPLACE 1234567 WITH YOUR GROUP ID
local MinimumRank = 50 --REPLACE 254 WITH THE MINIMUM RANK ID TO USE THE DOOR COMMANDS
local Door1 = game.Workspace.Door1
local TweenService = game:GetService("TweenService")
game.Players.PlayerAdded:Connect(function(Player)
Player.Chatted:Connect(function(Message)
if Player:GetRankInGroup(GroupId) >= MinimumRank then
if Message == ":opendoor" then
local Door1Tween = TweenService:Create(Door1, TweenInfo.new(1), {Position = Door1.Position + Vector3.new(0, Door1.Size.Y, 0)})
Door1Tween:Play()
elseif Message == ":closedoor" then
local Door1Tween = TweenService:Create(Door1, TweenInfo.new(1), {Position = Door1.Position - Vector3.new(0, Door1.Size.Y, 0)})
Door1Tween:Play()
end
end
end)
end)
for a,b in pairs(Victims) do
if combinedVictims == '' then
combinedVictims = b.Name
else
combinedVictims = combinedVictims..', '..b.Name
end
end
for a,b in next,Victims do
remoteEvent:FireClient(b,'List','Doors Closed','1 and 2.',{'Message','Results',combinedVictims})
end
end
end
-- Return Everything to the MainModule --
local descToReturn
if pluginUsage ~= "" then
descToReturn = pluginPrefix..pluginName..' '..pluginUsage..'\n'..pluginDescription
else
descToReturn = pluginPrefix..pluginName..'\n'..pluginDescription
end
return pluginName,pluginFunction,pluginLevel,pluginPrefix,{pluginName,pluginUsage,pluginDescription}
end
return Plugin