Hey! I’m working on a simple sword system for a story game (no PVP combat involved) and I’d like some feedback on how I can improve and polish what I’ve made so far. It’s my first time attempting any kind of melee system so I’d appreciate suggestions on how I can make it feel smoother.
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Cool! Looks epic. The blood effect might make the game age requirements go up but other than that its super cool
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Let me start by saying that you did a great job!
I like the clean trail of the blade, the animation is smooth.
I have no idea if it’s realistic because the execution is very quick (and this helps hide any inaccuracies).
The only thing I’m not crazy about is that the neck and head are completely blocked.
But I have no experience in the field of animation, especially on roblox, so maybe they are not animatable components.
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