Hi,
I’m currently messing around with spaceship systems and I want to have the player’s camera be oriented based on the ship’s orientation instead of the world’s. (Sorry if I don’t explain this very well)
https://i.gyazo.com/55cdd70574a43eaf563735f32fe92dc2.mp4
The goal is to have the camera rotate with the ship on all three axes, but still allowing the player to rotate the camera as normal, like most space games, although I’m not sure how this is achieved.
Thanks in advance for your help.