Basing Camera off Part's Orientation

Hi,

I’m currently messing around with spaceship systems and I want to have the player’s camera be oriented based on the ship’s orientation instead of the world’s. (Sorry if I don’t explain this very well)

https://i.gyazo.com/55cdd70574a43eaf563735f32fe92dc2.mp4

The goal is to have the camera rotate with the ship on all three axes, but still allowing the player to rotate the camera as normal, like most space games, although I’m not sure how this is achieved.

Thanks in advance for your help. :smiley:

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This post should have what you need. The place file is at the very end of the reply. [Release] Custom character controller - #117 by EgoMoose

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Yeah, I found that place only a few minutes ago. Thanks a lot!