I’m looking for a way to batch export multiple models as seperate objs as opposed to doing each one individually (Primarily due to the initial models having multiple parts.)
I know Roblox has an API for opening the Players dictionary and dictating a save location - Is there any way of doing this on a large scale?
I’ve attempted this in the past however I’ve only succeeded in loading one “Save to” page and once that’s done all the others automatically close. Does anyone have any suggestions?
I made a plugin that can do something like this. However, due to that issue you mentioned with exporting multiple models at once where all the windows will close after the first model, I had to make it so a button could be placed under the “save” button in the file explorer, so you could use a macro or similar to spam the save button. It’s probably not the best solution but it’s what I was able to come up with. Hopefully it works for you, but here’s the link: