Battalion looks kinda squished together when on the move

I’m using a generic pathfinding script for this battalion of troops (basically copy and pasted from the API reference and retrofitted lol).
I use a for loop to go through all the troops in the battalion, and make them move towards the same location plus a random spread of 5 studs or so to make sure they don’t all end up in the same spot exactly.
However, when they’re moving, they’re still fairly bunched together-
image
This is of course mostly fine, and they’re not so close that it looks awful, but I still think it would look better if they were spaced out a bit more.
Of course, such a minor issue is only worth a minor fix, so is there any simple way to do this?