At first glance, it’s not visible, but if we go inside the accessory mesh, we can see its texture is not great.
It’s even visible on some sides without looking into the mesh.
I had to check a few times to figure out what the expected behavior was here, and at first glance, it seemed like you wanted to move the Roblox iconography away from the accessory.
But I guess the expected behavior is actually for the icon to be completely white — which, either way, doesn’t look bad. It blends in, and no one’s really checking behind the Roblox icon inside the asset.
This honestly seems like a pretty low-priority issue — the visible part still looks fine (only 4 sides are barely noticeable, and even there, it blends well with the background), and the asset is extremely old.
(I used to wear this specific accessory all the time back in the good old days when I didn’t have any Robux — it was the coolest item I got from an event, and I never noticed this )