Hi! sorry for not posting a devlog in a while.
Recap: this game is a first person Melee game,
and here’s what I Added:
Support for mobile n Controllers(some bugs still but i will fix them)
Fixed medkits
while still working on the “Loadout”, but it is very close to finishing!
Added new anims!(Credits to the creator! im still working on improving my general ability in animating, but hopefully i wont need to relay on the toolbox)
Ive Added datastoring
Now to clear some things up: The reason why theres is only a sword and none other weapons is because of the fact i am trying to perfect my melee system which works on alot of weapons, all you need to do is change a few stats… and once i perfect it ill start releasing more weapons!
Now heres some ideas id like to add in the next Major update:
I’d like to add some weapons that are taken from anime, movies, and other mediums of media! (ex: Arthur’s Excalibur from fireforce, or Thors Axe from MCU, sung jin woos dagger) now this
ofcourse wont include blunt objects and ranged weapons.
im also looking into adding a special power for each weapon(non ranged or very VERY close range power like it only affects the person infront of you)
the reasoning for this, is when you get into real life melee weapons, Alot AND ALOT of them have very very close history shape and stats. so i feel making a copy of the sword or katana and just giving a different name and is shape is a littleeee lame, but you give me your opinions!
Once Again i Appreciate Any and all suggestions since this is still in alpha.
The Game link:
Battle of Blades