As a Roblox developer, it is currently impossible to expand variable arguments in the debugger.
If Roblox is able to address this issue, it would improve my development experience because I would be able to debug variable arguments easier.
As a Roblox developer, it is currently impossible to expand variable arguments in the debugger.
If Roblox is able to address this issue, it would improve my development experience because I would be able to debug variable arguments easier.
Seems like something we should fix! I’ve documented the problem and we’ll try find some time to address it soon-ish. Thanks for letting us know this is something you want.
Thanks! I did that after filing the bug report. Note you may want to use table.pack(…), which also grabs the count, so you can pass back nil values, since there is a semantic difference between calling a method with (nil) and ()!