Be able to expand the `...` in the debugger

As a Roblox developer, it is currently impossible to expand variable arguments in the debugger.

If Roblox is able to address this issue, it would improve my development experience because I would be able to debug variable arguments easier.

9 Likes

Seems like something we should fix! I’ve documented the problem and we’ll try find some time to address it soon-ish. Thanks for letting us know this is something you want.

3 Likes

Note, for now, you can work around this by wrapping the variadic arguments in a table:

2 Likes

Thanks! I did that after filing the bug report. Note you may want to use table.pack(…), which also grabs the count, so you can pass back nil values, since there is a semantic difference between calling a method with (nil) and ()!

1 Like