Beam Curve on a Flat Surface

I’ve been trying to figure out how to make my beam “curve” properly to align with the other arrows.
I have seen this curve on a flat surface used in other players games and just wanted to know how I can replicate that method.

I’ve tried rotating the attachments, changing the attachments WorldOrientation, and using the Beams “Curve Size” property.

Please let me know if there is any common methods of accomplishing this task or how I can better approach this task.

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