Beam is Bending Strangely

I’m trying to make a conveyer build using beams for the belts themselves. Straightaways are fine, but when I tried to make a smooth, flat curve with them, this happened.

I tried changing the curve size, rotating and moving the attachment points - nothing seems to work. Is there a way to flatten it to a plane and not have these weird elevation changes?

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Try rotating the attachments! The beam also depends on that

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Have you tried disabling the property where the beam looks at the camera(FaceCamera)?

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No, that’s off. I might just end up using parts, even if it does mean I’ll have to look up a tutorial on how to make textures move smoothly.

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