Beam keeps disappearing over distance

I’m trying to make a bullet beam for my gun system.

For some reason, my beam disappears over distance.
From close you can clearly see it:

The further I go, the less you can see it:


Go far enough and you won’t see it at all.

These are my settings:
image
image

How do I fix this? Is there even a fix? Is this a bug? I’m not sure.

This isn’t the right sub forum for this question, however the answer is yes to both. The fix is to increase the width. It’s also indeed a bug that Roblox mentioned that they’d be fixing in the last RDC:

(Specifically the transparency, however I could be wrong about that. They mentioned ordered transparency.)

Also, I’d actually recommend something other than a beam in this case. You could use UI and/or a physical part to represent the bullet, and use tweening to “animate” it.