My beam is not centered in the middle of the attachment. I have no texture, nor anything that would change the beam’s position. I have 0 ZOffset, and FaceCamera is turned on.
The two attachments I have set for the beam have circular particles.
Edit: At some angles, it does center, but at others it doesn’t.
5 Likes
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:15am
#2
first of all please upload an image where we can see the distinction between the beam and the part, and second of all with FaceCamera on, you most likely will always have that issue. I am not sure though.
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:22am
#4
thanks! alright hold please while i try to recreate this
I think it’s because the beam only faces to the left or right, and not up or down.
1 Like
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:27am
#6
wierd mine seems to look better?
1 Like
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:29am
#7
are you sure the parts have the same X and Z positions?
1 Like
This is all in a singular part, and both attachments have the same positions except for the Y axis.
1 Like
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:34am
#9
can you send a reproduction file? I cant replicate it on my end
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:40am
#11
its most likely an issue with having both the particle emitter and the beam facing the camera. may I ask what you are trying to accomplish with this?
I’m trying to make a stick figure as seen in Untitled Combat Demo Rework - Roblox
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:43am
#13
oh cool! ok. ill keep researching and testing. i will let you know when i figure something out
1 Like
DSPWIHR
(TheOddPlayer)
September 12, 2023, 12:46am
#14
you know what? I am pretty sure its the fact the beam only follows on the y axis, and the emitter on all axis
Edit:
Different methods of making this: Billboard gui, surface gui, or even a 3d model of a stick figure(thats probably the worst option for you)
oliwieer4
(Mathew)
September 12, 2023, 7:30am
#15
I’m not seeing an issue, it looks centered to me.
The image may not be centered by chance.
Scottifly
(Scottifly)
September 12, 2023, 9:15am
#17
Why not use a RodConstraint to join 2 spheres. You should be able to size it easily.
Another way would be a SpringConstraint with its radius set to 0 and its diameter to the size of the spheres.
DSPWIHR
(TheOddPlayer)
September 12, 2023, 10:45am
#18
The ball is a particle emitter with a huge max particle and really fast spinning. Look at the rblx file he posted
1 Like
A 3d model of a stick figure could work, as a discord friend of mine mentioned highlights could make it look drawn in a sort of way.
Rod constraints are affected by lighting, which is something I don’t want happening, which is why I’m using a beam.
system
(system)
Closed
September 26, 2023, 7:34pm
#21
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