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What do you want to achieve? Keep it simple and clear!
Im using beams as trees and vegetation, and i want these beams can be render correctly at turned on fog / atmosphere. I dont know this is a bug render or am i missing something, is there any option? -
What is the issue? Include screenshots / videos if possible!
It seems that these beams is not affected by the fog. Maybe it is affected, but the visibility of its effect doesnt match with the fog conditions. I still havent find any solution, someone say this is caused by engine bugs.
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Reasons why im using beams:
I had to use beams for light graphics performance, also to hide a reduced mesh triangles that
caused by performance render fidelity 3D mesh tree from a distance.
Left tree using beam, right tree not using beam (mesh detail level 01)
It looks fine without fog
Thanks, appreciated for any response.